TRENCH
This is our entry to the March "Three Thing Game Jam" hosted by the University of Hull. Our words were: Temptress, Sea and Carbon.
Leaderboard:
Online leaderboard to compare your best runs against other players!
Controls:
"WASD" OR arrow keys to move
"E" to interact
"SPACE" to melee
"LMB" to shoot
How to Play:
You must defeat all enemies in a room by using a shoot or melee attack. Once all enemies are defeated, the trapdoor to the next room will open. The card modifiers offered by the temptress NPC allow for each run to be totally unique. We hope you enjoy our game :)
Gameplay Tips:
-You can only hold one ability card per run, these are labelled as ACTIVE
-You can hide behind some objects, such as pillars, to dodge enemy attacks
| Updated | 7 days ago |
| Published | 18 days ago |
| Status | In development |
| Platforms | HTML5 |
| Authors | samcurry, Limitless Entertainment |
| Genre | Action, Shooter |
| Made with | Godot |
| Tags | Boss battle, Endless, Pixel Art, Roguelike, Top-Down |
| Content | No generative AI was used |
Development log
- Final Update13 days ago
- New Card System17 days ago
- First Boss17 days ago



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